ImmVRse is an encrypted, connected & decentralized VR blockbain video-sharing platform, where VR content manufacturers can showcase their talents to a wide audience. Brands can hire content producers and also directly advertise to audiences on the platform. Viewers can interact with the community by liking, commenting and sharing videos, in addition to receiving awards as an incentive.
HOW DOES IT WORK?
ImmVRse offers a revolutionary platform for brands that want to branch out into the new and exciting VR world, allowing them to hire creators quickly, easily and easily.
Advertisers will buy IMV to pay for advertising. Part of the profits will be distributed to content producers and public audiences.
Users will receive IMV as a form of payment to watch videos.
Viewers can store their tokens in their ImmVRse ™ wallet or sell them on the exchange.
Brands will be able to search through decentralized search engines and recruit / recruit content producers through ImmVRse.
Companies will be able to pay for jobs using IMV and Ethereal.
Cryptocurrency traders, hedge funds and financial services will be able to swap ImmVRse tokens (IMVs) through multiple exchanges.
The content creator will be at the center of the ecosystem. All transactions in the ecosystem will be validated and encrypted using the Ethereum smart contract function. As a result, the ecosystem will run without the need of an arbitrary third party or financial controller.
Virtual reality is the next big wave in consumer technology. The world rarely experiences an important leap towards the future and this represents the VR, having the ability to change how we interact with the world around us.
Experts believe that although VR growth will not be exponential, the industry will surpass expectations in the next five years. It is also predicted that almost every household will have a pair of virtual reality headsets because the concept will gradually infiltrate into a number of industries.
Research conducted by Goldman Sachs shows a positive forecast for virtual reality. Total revenue for this industry will grow from US $ 28 billion in 2020 to US $ 79 billion by 2020, with an accelerated uptake project up to US $ 110 billion.
Goldmansachs.com. (2017). Profiles in Innovation: Virtual & Augmented Reality. [online] Available at:
http://www.goldmansachs.com/our-thinking/pages/technology-driving-innovation-folder/virtual-and-augmented-reality/report.pdf [Accessed 03 Oct. 2017].
Superdataresearch.com. (2017). SuperData Research | Games data and market research »Virtual Reality Market and Consumers. [online] Available at: https://www.superdataresearch.com/market-data/virtual-reality-industry-report/ [Accessed 01 Oct. 2017].
ImmVRse will distribute 33.33% (100 million IMVs) of the total circulation during the ICO. 52.70% of the tokens will be retained as a form of capital reserve. From the entire pool of 300 million IMVs, the tokens will be distributed in the following way:
Raised funds from ICO will be allocated in the following ways:
For more information and join Immvrse social media at this time please follow some sources for the following references:
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